LogicPrint
Prints a string to the developer console. Useful for debugging output chains and inspecting pass variable values at runtime.
Inputs
Name Parameter Description
Print String Prints the parameter string to the developer console. Supports pass variables. Universal Inputs
These inputs are available on every entity in the engine, not just this one.
Name Parameter Description
GetValue String Reads the named exposed value from this entity and injects it into the pass variable pool. See Advanced Outputs for details. AddVelocity x,y,z Adds the given vector to the entity's current velocity. SetVelocity x,y,z Sets the entity's velocity to the given vector, discarding any current velocity. SetPosition x,y,z Teleports the entity to the given world position. SetScale x,y,z Sets the entity's scale. SetRotation x,y,z Sets the entity's rotation from Euler angles in degrees. AddImpulse x,y,z Applies an instantaneous physics impulse to the entity. Destroy — Despawns this entity on the next frame.